Full-Stack
WELCOME
Architecture meets AI
functionality & a r t
adopt - d e v e l o p - advance
About me
- Nota bene: Architecture meets AI — building intelligent systems at scale
- 27+ years professional · 737k+ Docker pulls · 794+ GitHub stars (Redis UI) · 2,040+ GitHub stars (OneNote)
- Find me on GitHub and explore my projects on Corifeus.
- Professional web development tailored to your needs.
- 2026 - The software architect's role centers on use cases rather than specific languages or frameworks. With AI coding assistants (Claude Code, OpenAI Codex) producing implementation under my direct supervision and four decades of polyglot experience (Pascal, Assembly, C/C++, Java, .NET, PHP, JavaScript/TypeScript) to validate the output, I now ship in whatever stack the use case demands — most recently P3X Meet Assistant SaaS on Python/FastAPI, built without prior Python experience. My direct involvement stays concentrated on system architecture, server configuration, CSS refinement, and translating business requirements into well-formed prompts. AI integration itself — intelligent assistants, natural-language interfaces, MCP servers — has become a core component of my production work.
- 2025 - Transitioned to an AI‑orchestrated development model: Claude Code and OpenAI Codex now handle the bulk of implementation while I focus on server operations, system architecture, infrastructure automation, and directing AI output.
- 2023 - Integrated AI copilots (ChatGPT, OpenAI Codex, Claude) into my daily workflow for design exploration, code generation and review, test scaffolding, and documentation, significantly increasing delivery speed and reliability.
- 2016 - I specialize as a hands-on software architect, full-stack developer, and DevOps engineer, focusing on web systems.
- 2010 - 2015 I served a major client GoSignMeUp, dedicating my expertise exclusively to their projects.
- 2005 - 2010 I collaborated with Epam and Microsoft in Hungary, transitioning from Los Angeles back to Hungary. My role also included contractual work.
- 1999 - 2005 I was based in Los Angeles, engaging in web and desktop projects as a contractor, predominantly using PHP, Java, and .NET, among other technologies.
- 1998 At university, I began experimenting with HTML to create websites.
- 1996 The internet became accessible in Balassagyarmat, Hungary.
- 1992 I began programming on a PC around the time Doom was released. Starting with an Amoeba game and later an Othello in Pascal, I progressed to building a 3D modeller and writing demo scene code for 3D animations.
- 1988 I received an Amiga 500 from my father. At age 10, I began programming in BASIC and learning Assembly on a Motorola 68000 CPU, focusing on graphical applications and demo scene development.
- 1986 My mother gifted me a Commodore Plus/4. I began exploring Assembly and reverse engineering, while deepening my BASIC skills through programming books.
- 1984 Together with a close friend, we started programming on a Sinclair ZX81 using BASIC.
- 1978 I was born on the 8th of December in Balassagyarmat.